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Monday, 22 July 2013

New GTA V at the Rockstar Warehouse

CVG have managed to get an extremely rare audio interview with. Below is a quick summary of interesting points from the gameplay, but you can listen to the whole thing by playing the YouTube video.
-Custom cars that you can no longer drive (for example if its tyres have been shot out) will no longer disappear - instead they will be taken to an impound lot. You can pay a fine to retrieve your vehicle..

-You don't lose weapons if they run out of ammo, they stay with you for the duration of the game.
-Hand-to-hand and melee combat has also received a huge overhaul. There is now no need to lock on to an enemy and it will feel a lot more free flowing.
"Hits are much more satisfying" and "you can really feel the crunch"
-Each character has unique fighting animations
-Your strength stat for each character affects your capability when fighting
-Your shooting stat affects how steady your aim is, how much ammo you can carry
-Destruction/damage has been greatly improved and there are plenty more destructive scenes
-You will be able to shoot a vehicle's gas tank, drive the car into a group of enemies, then run away then set the trail of petrol on fire to blow up the car and enemies
-AI react to how you play, and different enemies will work differently (SWAT will be organised, attempt to flank etc. while gang members will be more gung ho and disorganised)
-Climbing has been improved considerably
-You'll be able to position the three protagonists in fire fights (make one a sniper, another providing cover etc.)
Here are some other screenshots
Gun Combat
-Animations, targeting and camerawork has been completely overhauled to open up new opportunities for players in gunfights
-Players can now run and shoot comfortably
-When you fire your weapon, your character's movement will change from a casual walk to a combat jog, giving you greater mobility
-Gun play is still GTA-based, but aspects of RDR and Max Payne 3 such as targeting and transitions have been brought in to improve it
-Targeting system now has 3 distinct modes: assisted aiming, traditional GTA, and free aim
-Players can get out of a car in such a way to stay low and use it as cover

Customisation
-Ammunation returns, and now lets you customise your weapon with a range of improvements: extended clips, grips, colour tints, flashlights, scopes, and suppressors.
-Vehicle customisation has been taken a long way since SA and isn't just for showing off; some missions will require vehicles to be customised in a certain way
-There are more than 1,000 modifications in total
-Cosmetic modifications include: body kits, paint jobs, wheels, exhaust tips, window tints, tire smoke colour, bull-bars, extra lights, and lots of other extra accessories
-Gameplay affecting modifications include: brakes, engine tuning, suspension, horns, bulletproof tires, panel armour, and general repair
-You can take a picture of your finished vehicle using your in-game mobile phone and upload it to Social Club

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